学科的特点和教学方法的单调,现阶段小学英语的教学效果并不好,英语课堂逐渐呈现出沉 闷的现象。游戏教学法是将游戏融入英语教学,通过游戏的趣味性和灵活性来激活课堂气氛, 提高学生的学习兴趣,从而提高教学质量。本文以国内外现有的游戏教学理论为基础,研究 游戏教学法在小学英语课堂教学中的应用,旨在探索如何通过游戏教学法提高英语教学质
量。本文结合课堂实例,就如何在小学英语课堂教学中运用游戏提出了一些建议。关键词:小学,游戏教学法文章编号:ISBN978-7-5369-4434-3 (2019) 06-085-06experience and learning interest,
1. IntroductionThe education department has
focus on stimulating students'
learning enthusiasm, and cultivate and
issued the English curriculum
standards for full-time compulsory
improve their self-learning ability. \"Interest is the key to learning a
education stage, which points out:
\"interest is the teacher who learns the
language well, and stimulating students' interest in learning English
has become an important task in English
language well.\" It is an impor tant t ask
for primary school English teachers to stimulate students' interest in
t eaching.\" [1]For primary school students, games
learning English. \"The standard
emphasizes:\" English teaching should
are life and life is the game. In the game, children can watch, listen, draw,
combine students' learning interest, sing, play and so on many kinds of
cognition and life experience, positive participation, so that students experience the fun of
learning with successful satisfaction.
advocate learning methods of
experience, practice, cooperation and
communication and task-based teaching
approaches, and cultivate students'
Using game teaching method in English
teaching class in primary school and
integrating game activities into the
comprehensive language ability; The purpose of the new curriculum standard requires the use of new teaching
concepts and teaching methods to teach
whole English teaching can not only
greatly improve children's interest in
learning English, but also fully consider
under the new situation, attach
importance to students' personal
the psychologicalcharacteristics of children's learning,
作者简介:江阳(1994—),女,河南信阳人,西安外国语大学英语教育学院在读硕士,学科教学(英 语)专业,研究方向:教师专业发展。85第6卷第2期Vol. 6, No. 2陕西社会科学论丛Shaanxi Social Science Review2019 年 6 月Jun , 2019making the original boring English learning more interesting and teaching more effective.2. Definition2.1 GameDifferent educators define games
differently. Spodek Bernard and
Saracho Olivia believe that games are
different kinds of activities. They
have different structures and come with clear rules. Similarly, Jill Hadfield defined a game as \"an activity
with rules, a goal and a pleasure\". Brown H Douglas refers to \"an activity
in which a game can incorporate
technology and keep score\". 3. Longman dictionary of language teaching and
applied linguistics, the \"game\" is
defined as a kind of group activities
usually includes the following several
aspec ts: (1) a special t ask or goal,
(2) a set of rules, (3) a series of rules team-mate, (4) verbal or written
communication between teammates. Byrne define the game as the form of a can
rely on rules for activities. [2] They
should enjoy it. Not only spend spare
time or spare time activities, should apply for the game to join the language
course. Flexner and Hauck argued that
\"a game is a competitive game that
involves a skill opportunity or two or
more people passing a set of rules,
usually for their own amusement or the enjoyment of the audience.\". Huizinga
defines a game as \"an activity of
voluntary participation or
participation in leisure time. The
rule of the game is that the player is
willing to accept but there are
constraints. The process of game is
filled with excitement, joy and feeling of tension, which is not as
86relaxed as students' daily life.2.2 The game teachingThe education dictionary points out
that game teaching is \"a teaching
method that combines teaching content,
image and interesting games according
to the teaching syllabus\".According to the above concepts,
it can be considered that game teaching is a teaching method based on the
teaching objectives stipulated in the
curriculum standards, combining with interesting games and operating games
according to certain game rules, so as
to successfully complete the teaching
tasks. This thesis mainly discusses
the game teaching in the primary school
English classroom teaching.3. Literature Review3.1 Domestic research on game teachingIn recent years, domestic experts and scholars in the education field have conducted many discussions and
researches on game teaching. After all, domestic research on education games
is much later than that abroad.
Fortunately, the trend of this
research has accelerated in recent
years. The research on game teaching mainly focuses on the following
aspects: 1. Education value reflected in electronic games. 2. Combination of game teaching and teaching curriculum
reform. 3. Marketization and
standardization of game teaching
development and application. 4.
Difficulties in integrating game
teaching with disciplines.[3]3.2 Foreign research on game teachingGerman educator froebel believed:
\"games are the characteristics of
children's activiti es. Through games, children's inner activities and inner
第6卷第2期Vol. 6, No. 2陕西社会科学论丛Shaanxi Social Science Review2019 年 6 月Jun , 2019life become independent and independent external manifestations,
so as to obtain pleasure, freedom and satisfaction, and maintain the balance between inner and outer.American education Dewey issued from the theory of \"activity\
\"emphasizing that children learn from experience by using game forms\". He
thought: \"games, competitions and other activities, the most suitable
for children's psychological charac teris ti cs. Children's play is
often accompanied by the expression of
language, which is conducive to the
development of children's language. \"
Foreign countries began to study the
application of game teaching in
various disciplines in the 1980s. With
the increasing popularity of computer
application and the continuous
development of multi-media network
technology, the application of game
teaching is more and more extensive and
the types are gradually increasing.4. Types of English game teaching in
primary schoolsEnglish game teaching usually
takes the form of the following
challenges: comparing speed, reaction, memorization, observation, imagination
and thinking, etc. Types may also include listening, speaking, reading,
writing, and any combination thereof.[6] For example, competitive
listening game teaching, diagnostic word game teaching, inquiry
pronunciation game teaching and
practice grammar game teaching.
Because again playful game also can
have when be bored with, want to make
the student maintains the enthusiasm
that coordinates in teaching, game
teaching should form much kind and
innovate ceaselessly. Specific types
are as follows:4.1 Guessing gameGuessing words is one of the game
teaching activities that students like very much. It can not only increase
students' English knowledge and train
their listening and speaking ability,
but also develop students'
intelligence and cultivate their
thinking ability. Some English riddles
for reference are:① Alphabet riddle.It is mainly designed according to the
pronunciation of letters, the specific meaning of letters and the position of letters in words. For example: What
letter is a kind of drink?② The word riddle.It is mainly designed according to the
characteristics of the word's sound, form, meaning and other three aspects.
Therefore, students' vocabulary must be considered when selecting the word
chain language.③ Calculation riddleIt is an effective way to cultivate
students' thinking ability. For
example: Tony is three times as old as Serena, but he is two years younger
t han Black, what Serena's age if Black
will be twenty years old?4.2 Vocabulary games① the Word competition. There's an
English letter prepared by the teacher,
students say according to the letter.
For the words with the first letter,
the teacher can set the category of the words. The more correct words the
students can say, the more they will
get the victory.② Making new words. Write the 26 letters three times. Then put them in
87第 6 卷第 2 期Vol. 6, No. 2陕西社会科学论丛Shaanxi Social Science Review2019 年 6 月Jun , 2019the bin. Ask the students to draw out 15 CARDS. Ask the students to use the 15 letters to make a new combination of words. The more letters you use for
your words, the better. Finally, the
group with the most words and the
fastest wins.Example: ABCDEFHIMOPSTVWJust 15 CARDS make up the followingwords: we,stop,me,face,mop,have,fact, fat,map,tea,pea,fast,most,hi, steam,eat,team,pop,pat,meat,past.4.3 Role playing gameIn primary school English class, role-play game is also called situational teaching. It is a teaching
method that makes full use of images
and creates specific and vivid scenes
in the teaching process to stimulate students' interest in learning and
thus guide them to understand and apply the language as a whole. The teacher
makes the students understand the
meaning of the sentence and the
occasions of using it through
expressions, gestures, objects and
situations, so that the students can
directly connect the language with the
situation it expresses, and can blurt
out the sentences in English for
performance. Every student has a role to play. In a special environment, role
playing makes it easier to understand
words and sentences.5. The st eps of gameteachinginprimary school EnglishThe game activitiesof Englishteaching in primaryschoolsarecharacterized by broadcontentandstrong variability. They focus more on
the process rather than the results and encourage students to develop their88unique interests. The game activities
should focus on the theme and
background, and include the age
characteristics suitable forstudents.[4] On the basis of the
students' existing life experience,
interesting game content should be set
up, and the game teaching and learning
should be organized around the
cultivation of students' language
ability development. When designing
English teaching games in primary schools, we can implement them step by step.5.1 Set the purpose of the activityThe range of language knowledge
and topics for game activities is
relatively broad. When we start learning and discussion on a certain
language topic or use the language knowledge to complete an activity task,
we can choose to design corresponding
activity games. Usually games are organized around specific language
knowledge, such as words and sentences. By designing various forms of games and
activities, we transform the simple and boring repetitive exercises into
various interesting learning games,
making it easier for students to master
and consolidate such knowledge.5.2 Stimulate interestIn the design of instructional games, we should present the topics and tasks of instructional games in an interesting way or in a way that
students are willing to accept, so as to pave the way for the subseque nt
instructional games and discussions.
Teachers should choose the way in which students are interested and willing to
participate, to attract students'
attention at the very beginning, and better participate in the game
第6卷第2期Vol. 6, No. 2陕西社会科学论丛Shaanxi Social Science Review2019 年 6 月Jun , 2019activities.5.3 Play gamesAfter the students know the rules of
the game, they can start the game. The
whole process of the game involves both
teachers and students. Teachers act as
facilitators, organizers, and referees in competitive games. Students as the game in the process of the dominant,
implementer.5.4 Create situationsAfter the theme and purpose of the
activity are established, we start to
design the corresponding activity situation according to the theme of
this kind of language, and assign the
activity tasks. Usually, we will
design the scene according to the
activities related to students' life,
so that students are willing to
participate and can give play to their
subjective initiative. For example:
When is your birthday? When I took the topic of this unit, I chose my own
birthday as the introduction. Our introduction is that I am going to celebrate my birthday, and I invite my
classmates to my home for a birthday party. Then Would you like to join us?
Guess what my birthday is? And then we'll move on to the topic, the topic
of the day.5.5 DiscussionIn class, students are usually
divided into reasonable groups to
complete tasks in cooperation with each other. In the process of
cooperation, students help each other, discuss, think actively and solve
problems. In the whole process,
teachers mainly serve as observers and
problem helpers. For example, in the unit about birthday theme, I divided
the whole class into eight groups of
five, and asked the group to work
together to design a birthday party and
write down their specific birthday time.5.6 PresentationThis session is the final result
display of the whole low-structure
activity. By creating the situation and carrying out the discussion, the student union presents the results of
completing the task in front of teachers and other groups of students.
For example, after the students had a
heated discussion about the birthday
class, I asked each group to send a
representative to show the birthday
party designed by their group on the
stage and show it to everyone in the form of dialogue. Some groups can also design some birthday tables to show you.5.7 Rewards and evaluationThe activities in the senior years
are organized and carried out by the teacher as a whole, and students
complete the games step by step
according to the teacher's requirements and instructions. In the
whole process, teachers should reward
and evaluate students in time. For
example, in competitive games,
teachers can design scoring methods to
encourage students' enthusiasm. This
session is a summary and evaluation of
the task accomplished. After the
students present the task results in
groups, students from other groups can
evaluate them. The teacher should also
play a crucial role at this time, to make the final evaluation and summary
of the results of the activities,
encourage and praise the good work, and
correct the shortcomings.6. Conclusion第6卷第2期Vol. 6, No. 2陕西社会科学论丛Shaanxi Social Science Review2019年6月Jun , 2019Nowadays, it is an undeniable fac t novelty\".Reference[1] Cesar Klauer Teaching with the Brain in Mind[M]. New York: Longnan. 2001.that students are faced with heavy
academic pressure. At different times
and occasions, education leaders have
called for reducing students' academic burden, but the results are not very
significant. [5] Educators should
[2] Elills, R. The Study of Second Language
Acquistion[M]. Oxfod: Oxford University Press. 1993.promote the physical and intellectual
development of pupils at the same time.
[3] Wallace M j. Action Research for Language Teachers[M].人民教育岀版社,2000.In real life, heavy study pressure can easily make students lose interest in
[4] 但武刚.活动教育的理论与方法M,武汉:华中 师范大学岀版社,2005.study. The great Chinese educator Confucius once said, \"novelty is more
[5] 杨宏艳.游戏教学研究进展.现代教育技术 [J],2009(5):53-57.important than knowledge itself, and
interest is even more important than
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